http://www.bboynyc.com/archives/76 |
Cyborgs in Hommlet
Can Interactive Narratives Really be Art?
Player as Cyborg Performer
http://narrativedesign.org/2010/04/dramaticplay/ |
A Trip to the Village of Hommlet
http://www.tsrindex.net/3e/elevil.htm |
Need Some Recogntion
http://vixstar1314.wordpress.com/2011/03/19/closed-book/ |
Works Cited
http://www.flickr.com/groups/mdpd2009/ discuss/72157612008655798/page4/ |
Cook, Monte, Jonathan Tweet, and Skip Williams. Dungeons & Dragons Dungeon Master's Guide: Core Rulebook II V.3.5. Renton, WA: Wizards of the Coast, 2003. Print.
Cook, Monte. Return to the Temple of Elemental Evil. Renton, WA: Wizards of the Coast, 2001. Print.
Ebert, Roger. "Video Games Can Never Be Art - Roger Ebert's Journal." Chicago Sun-Times Blogs. Chicago Sun Times, 16 Apr. 2010. Web. 27 Apr. 2011. <http://blogs.suntimes.com/ebert/2010/04/video_games_can_never_be_art.html>.
Evans, Monica J. Computer Games and Interactive Narratives: A Structural Analysis. Diss. University of Texas at Dallas, 2007. Proquest. Web.
Haraway, Donna. "A Cyborg Manifesto." UMass Boston Online Directory. University of Massachusetts. Web. 27 Apr. 2011. <http://www.faculty.umb.edu/gary_zabel/Courses/Art%20and%20Philosophy%20in%20SL%20and%20Other%20Virtual%20Worlds/Texts/cyborg_manifesto.pdf>.
Voorhees, Gerald A. Simulations of the Self: Rhetoric, Argument, and Computer Game Criticism. Diss. University of Iowa, 2008. Print.